NodeStateSetName (Model)
Description
An event that reports that Node object has had the name of one of its states changed.
Syntax
aModel_NodeStateSetName(aNode, aState, OldName)
Parameter Description aModel a Model object. aNode the Node object with a state that has changed names. aState the State of the parent that has been renamed OldName a string with the parent's old name. Guarantees
- This event will be fired after the state's name has been changed.
Remarks
The state's new name can be found with this expression:
aState.Name
Applies To
Also See: